mercredi 11 septembre 2013

Fractal Mandel benchmark FPU VS 3DNow! units




// mandel.cpp : Defines the entry point for the application.
// date of program 2002 
#include "stdafx.h"
#include "resource.h"
#include "amd3dx.h"

#define MAX_LOADSTRING 100

// Global Variables:
HINSTANCE hInst; // current instance
TCHAR szTitle[MAX_LOADSTRING]; // The title bar text
TCHAR szWindowClass[MAX_LOADSTRING]; // The title bar text

// Foward declarations of functions included in this code module:
ATOM MyRegisterClass(HINSTANCE hInstance);
BOOL InitInstance(HINSTANCE, int);
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
LRESULT CALLBACK About(HWND, UINT, WPARAM, LPARAM);

int mx = 640, my = 480+100;
BOOL threednow = FALSE;
DWORD t1,t2;
TCHAR buffer[]= "ثلاثي الأبعاد";;
HGLOBAL Hgl;
LPBYTE m;
HBITMAP hbmp;
HDC hdcmem;
HDC hdc;
BOOL now = FALSE;

void draw(HDC hdc,float x0,float y0 ) {
  float cx,cy,x1,y1;
  int a,b;

  int orb,i,j =0;
  float xo,yo;
SelectObject(hdcmem,hbmp);
  for (b = 0; b<= my-100; b++)
    for (a = 0 ; a<=mx ; a++) {
      cx = -2.5+4*(float)a/my;
      cy =  1.5-4*(float)b/my;
      orb = 0; i = 0;
 xo = x0, yo = y0;
      do {
x1 = xo*xo-yo*yo+cx;
y1 = 2*xo*yo+cy;
xo = x1;
yo = y1;
i++;
     
 }
      while ((i < 32) && (x1*x1+y1*y1 < 4.0) && (fabs(x1) < 2.0) && (fabs(y1) < 2.0));
      if (i < 32)  orb = i;
      SetPixel(hdc,a,b,RGB(8*orb,8*orb,0));

    }

}


class complex {
public :
float x,y;
complex() { x = 0;y = 0;}
complex(float x0,float y0) { x= x0;  y = y0;};
}
;
void draw_3DNOW(HDC hdc,float x0,float y0 ) {
  float cx,cy;
  int a,b;
  int orb,i,j = 0;
  int m;
  complex c,X;
  complex r(-2.5,1.5),t(4,-4),A;
  float S;
  float M[2],cm[2]={2,2};
float x =4.0;
 m = mx;

  _asm {
   movq mm4,t  // mm4 ={4,4}
        movq mm5,r  // mm5={-2.5,1.3}
}

   for (b = 0; b<= my-100; b++)
 for (a = 0 ; a<=mx ; a++)  {
    //  cx = -2.5+4*(float)a/mx;
     // cy =  1.5-4*(float)b/my;
       c =complex(cx,cy);
 orb = 0; i = 0;

     X = complex(x0,y0);
      M[0] = (float) a;M[1] = (float) b;

 _asm {
   
 femms
  movq mm6,M
  movd mm0,m
 pi2fd (mm0,mm0)
 pfrcp (mm1,mm0)
    punpckldq mm0,mm0
 pfrcpit1 (mm0,mm1)
 pfrcpit2 (mm0,mm1)
    pfmul (mm0,mm6)
 pfmul (mm0,mm4)

 pfadd (mm0,mm5)
 movq mm3,mm0   // mm3 = cy | cx
 mov eax,0
 
begin:      
     
movq mm0,X  // mm0 -> y|x
movq mm1,mm0 //  mm1 -> y|x
pswapd (mm2,mm0) // mm2 -> x|y

pfmul (mm1,mm1)  // mm1 -> y*y | x*x
pfmul (mm2,mm0) //  mm2 -> x*y | x*y
pfpnacc (mm1,mm2) //  mm1 ->  2*x*y | x*x-y*y

pfadd (mm1,mm3)          // mm1 ->  2*x*y+cy | x*x-y*y+cx
movq X,mm1           // A( x',y');

cond1:
   pfmul (mm1,mm1)
pfacc (mm1,mm1) // module ...
movd S,mm1      // S = x'*x'+y'*y'

}


i++;

     while ((i < 32) && (S < 4.0) && (fabs(X.x) < 2.0) && (fabs(X.y) < 2.0));
end:
      if (i < 32)  orb = i;
      SetPixel(hdc,a,b,RGB(8*orb,8*orb,0));
    }
}





int APIENTRY WinMain(HINSTANCE hInstance,
                     HINSTANCE hPrevInstance,
                     LPSTR     lpCmdLine,
                     int       nCmdShow)
{
  // TODO: Place code here.
MSG msg;
HACCEL hAccelTable;

// Initialize global strings
LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
LoadString(hInstance, IDC_MANDEL, szWindowClass, MAX_LOADSTRING);
MyRegisterClass(hInstance);

// Perform application initialization:
if (!InitInstance (hInstance, nCmdShow))
{
return FALSE;
}

hAccelTable = LoadAccelerators(hInstance, (LPCTSTR)IDC_MANDEL);

// Main message loop:
while (GetMessage(&msg, NULL, 0, 0))
{
if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}

return msg.wParam;
}



//
//  FUNCTION: MyRegisterClass()
//
//  PURPOSE: Registers the window class.
//
//  COMMENTS:
//
//    This function and its usage is only necessary if you want this code
//    to be compatible with Win32 systems prior to the 'RegisterClassEx'
//    function that was added to Windows 95. It is important to call this function
//    so that the application will get 'well formed' small icons associated
//    with it.
//
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEX wcex;

wcex.cbSize = sizeof(WNDCLASSEX);

wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = (WNDPROC)WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, (LPCTSTR)IDI_MANDEL);
wcex.hCursor = LoadCursor(NULL, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+2);
wcex.lpszMenuName = (LPCSTR)IDC_MANDEL;
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = LoadIcon(wcex.hInstance, (LPCTSTR)IDI_SMALL);

return RegisterClassEx(&wcex);
}

//
//   FUNCTION: InitInstance(HANDLE, int)
//
//   PURPOSE: Saves instance handle and creates main window
//
//   COMMENTS:
//
//        In this function, we save the instance handle in a global variable and
//        create and display the main program window.
//
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
   HWND hWnd;

   hInst = hInstance; // Store instance handle in our global variable

   hWnd = CreateWindow(szWindowClass, szTitle,
WS_CAPTION | WS_OVERLAPPED | WS_MINIMIZEBOX | WS_POPUP | WS_SYSMENU,
      CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL);

   if (!hWnd)
   {
      return FALSE;
   }

   ShowWindow(hWnd, nCmdShow);
   UpdateWindow(hWnd);
DialogBox(hInst, (LPCTSTR)IDD_ABOUTBOX, hWnd, (DLGPROC)About);
   return TRUE;
}

//
//  FUNCTION: WndProc(HWND, unsigned, WORD, LONG)
//
//  PURPOSE:  Processes messages for the main window.
//
//  WM_COMMAND - process the application menu
//  WM_PAINT - Paint the main window
//  WM_DESTROY - post a quit message and return
//
//


LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
int wmId, wmEvent;
PAINTSTRUCT ps;

TCHAR szHello[MAX_LOADSTRING];
LoadString(hInst, IDS_HELLO, szHello, MAX_LOADSTRING);
HMENU hmenu;
BITMAP bm;


switch (message)
{   case WM_CREATE:
   MoveWindow(hWnd,50,50,mx,my-100,TRUE);
threednow = FALSE;
         timeBeginPeriod(1);
 hdc = GetDC(hWnd);
    //Hgl = GlobalAlloc(GHND,mx*my*3);
         //m= (LPVOID ) GlobalLock(Hgl);
m = new BYTE[mx*my*3];
hbmp = CreateBitmap(mx,my,1,2,m);
//   SetBitmapBits(hbmp,3*mx*my,m);
//hbmp = CreateCompatibleBitmap(hdc,mx,my);
hdcmem = CreateCompatibleDC(hdc);
SelectObject(hdcmem,hbmp);
GetObject(hbmp,sizeof(bm),&bm);
//m = (LPBYTE) bm.bmBits;
     
// PlaySound("action3.wav",hInst,SND_LOOP | SND_ASYNC | SND_FILENAME | SND_NOSTOP   );
   break;
case WM_COMMAND:
wmId    = LOWORD(wParam);
wmEvent = HIWORD(wParam);
// Parse the menu selections:
switch (wmId)
{
case IDM_3DNOW:

             
             
hmenu =GetMenu(hWnd);
threednow = !threednow;
if (threednow)
            CheckMenuItem(hmenu,IDM_3DNOW,MF_CHECKED);
else
                      CheckMenuItem(hmenu,IDM_3DNOW,MF_UNCHECKED);
break;

case IDM_DRAW:

hdc = GetDC(hWnd);
SetTextColor(hdc,RGB(255,255,0));
SetBkMode(hdc,TRANSPARENT);
PatBlt(hdc,0,0,mx,my,PATCOPY);
            t1 = timeGetTime();
if (threednow) draw_3DNOW(hdc,0,0); else draw(hdc,0,0);
t2 = timeGetTime();
// sprintf( buffer,"%d", (t2-t1) );
// if (threednow) strcat(buffer,"ms 3DNow!"); else strcat(buffer,"ms FPU");
               TextOut(hdc,0,0, (LPCSTR) buffer, strlen(buffer));
  DrawTextEx(hdc,(LPSTR) L"DEMO",5,NULL,DT_CENTER,NULL);
            //    TextOut(hdc,0,0,(LPCSTR "demo",5);
break;
   case IDM_ABOUT:
  DialogBox(hInst, (LPCTSTR)IDD_ABOUTBOX, hWnd, (DLGPROC)About);
  break;
case IDM_EXIT:
  DestroyWindow(hWnd);
  break;
default:
  return DefWindowProc(hWnd, message, wParam, lParam);
}
break;
case WM_PAINT:
hdc = BeginPaint(hWnd, &ps);
// TODO: Add any drawing code here...
RECT rt;
GetClientRect(hWnd, &rt);
//DrawText(hdc, szHello, strlen(szHello), &rt, DT_CENTER);



EndPaint(hWnd, &ps);
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
   }
   return 0;
}

// Mesage handler for about box.
LRESULT CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_INITDIALOG:
return TRUE;

case WM_COMMAND:
if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)
{
EndDialog(hDlg, LOWORD(wParam));
return TRUE;
}
break;
}
    return FALSE;
}

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